![]() ![]() it certainly won't survive in the annals of great storytelling, but it does add to the style of the game and rounds out of the gameplay nicely. I loved having the break between levels, and the plot is entertaining if nothing else. His character is a mix of the formidable and incompetent, and he does have some pretty intense and amusing scenes throughout the game. He has gained a lot of enemies by destroying other planets and killing off their species. The villain, Brevon, who is an intergalactic warlord, wants this kingdom stone to protect his home planet. I did grow to like the main characters, and the warring cities featured some pretty hilarious side characters. The voice acting really shines, and it lends the characters' credibility. In fact, the plot does have a heavy 90s influence and can be very cheesy–with sappy dialogue about being such amazing friends and better off forgotten one liners–and it is definitely adolescent at its core. I was about ready to write the story off after in the beginning due to it having a Saturday morning cartoon feel straight out of the early 90s and all the different names that didn't seem to connect to one another. The plot begins with a lot of names, places, and an important artifact called the "Kingdom Stone". Your characters consist of three furry friends, Lilac, Carol, and Milla, as well as an alien named Torque. Freedom Planet features a cliche yet strong plot, mostly due to breaking up long levels and great voice acting. Indie platformers in recent years have often added a more plot-focused experience, some successfully, and others not so much. I have been playing platformers for a long time, and it used to be that they had little plot and essentially tossed you into the adventure after a miniscule cutscene. ![]()
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